83% of architecture university graduates expect to use Virtual Reality in their design career

Inspace XR surveyed 200 graduating architects from Australian universities to see how Virtual Reality can impact their future work - here’s what they had to say.

“It's a new, fresh and fun experience exploring architectural projects in VR”

64% of respondents believe VR is a highly engaging way to approach architecture and design. Traditional methods of hand sketching, physical model making, 2D CAD drawings, and 3D renders have dominated the architectural world for decades, so it’s no wonder that relatively new virtual reality applications are finding their own appeal. 

Want to visualise your project? Easy. Want to revisit a site over and over again? Simple. Want to explore a project, make changes and see it all in real-time? Done. 

We’re beginning to see 3D BIM models being exported into VR within minutes of a single click - rather than show flat floor plan drawings, architects are able to give clients a truly scaled, full spatial reading of a building. 


“I would be able to improve my designs using VR.” 

34% of respondents said that VR can influence and improve their architectural designs. Virtual reality software gives clients and architects the unique ability to visualise exactly how a building is designed and constructed, from the conceptual stages to the very end. Altering finishes, materials, rethinking structural connections, colours and shifting around spatial elements - all done live with no time lost between design iterations. 

“I'm thinking of a career which involves 3D modeling and VR technology.” 

“VR services are becoming a standard offering in the AEC industries, creating a new category for design professionals” says Justin Liang CEO of Inspace XR

Around 15% of respondents indicated that they had career ambitions in the VR industry. Demand for job candidates with VR knowledge was up 37% between 2015 and 2016, according to Road to VR and over the coming years these figures will only grow. 

“I think everyone else has it, so I should learn it as well.”

8% of respondents said that they believed other architectural graduates already had VR knowledge and that learning VR was crucial. An architectural graduate learn a mix of 2D and 3D software such as Sketchup, Rhino, Revit, and ArchiCAD, physical model making ability and hand sketches, and lastly knowledge of post-processing software from the Adobe Suite.

River Fox VR software is starting to be taught in a hand full of Australian universities, like the University of Melbourne. These are early indications that graduating architects believe VR may be a regularly addition to their architectural work in industry. 

“It will give me a competitive edge at university and in the industry by knowing how to use VR technology. “

Over 21% of architectural graduates indicated that VR software would give them a competitive edge while studying, and looking for career opportunities. VR is a powerful way to present projects to your classmates and tutors, review your own design and check for flaws that you otherwise might not have picked up on. The architectural industry is slowly adopting VR technology in client presentations and in design reviews. 

3% believed VR had no impact on architecture and design, preferring the use of traditional methods.

So what do you think about VR in architecture? Will it be the future of architecture? Will a VR headset be sitting on every architect’s desk in the future?

We’d love to hear your thoughts at info@inspacexr.com

Charles Hung


October 17, 2018
 minutes read
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